[gd_scene load_steps=7 format=2]

[ext_resource path="res://Spatial.gd" type="Script" id=1]
[ext_resource path="res://skyshader.tres" type="Material" id=2]
[ext_resource path="res://Pushertest.tscn" type="PackedScene" id=3]
[ext_resource path="res://firewall.gd" type="Script" id=7]

[sub_resource type="BoxShape" id=1]
extents = Vector3( 13.3624, 1, 18.5475 )

[sub_resource type="SphereMesh" id=2]
flip_faces = true

[node name="MAIN" type="Spatial"]
script = ExtResource( 1 )

[node name="Pushertest" parent="." instance=ExtResource( 3 )]

[node name="Area" type="Area" parent="."]
script = ExtResource( 7 )
__meta__ = {
"_edit_lock_": true
}

[node name="CollisionShape" type="CollisionShape" parent="Area"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -6.34348, 0 )
shape = SubResource( 1 )

[node name="Sky" type="MeshInstance" parent="."]
transform = Transform( 100, 0, 0, 0, 100, 0, 0, 0, 100, 0, 0, 0 )
mesh = SubResource( 2 )
material/0 = ExtResource( 2 )
__meta__ = {
"_edit_lock_": true
}
